Make Or Break

Companion pages for the business adventure.

Practical depth, plain-English decision lenses and QR-friendly references for every section of the book.

Setup · S1

You Have Been Thinking About This

The idea gets stronger when it becomes smaller, plainer and easier to test with real people.

Setup · S2

What Are You Actually Selling?

The idea gets stronger when it becomes smaller, plainer and easier to test with real people.

Setup · S3

How Much Rope?

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Setup · S4

Just Start, Research First, or Build Better

The idea gets stronger when it becomes smaller, plainer and easier to test with real people.

Setup · S5

Your Calendar Objects

Founder energy is a business resource, not an infinite household appliance quietly humming in the corner.

Setup · S6

The Business Exists, Technically

Administration is not glamour, but it is how the business remembers what happened and makes better decisions next time.

Setup · S7

What Are You, Legally?

Your starting structure is not a badge of seriousness. It is a practical choice about risk, tax, control, admin and future options.

Setup · S8

The Box Marked Receipts

Records are not just for tax. They stop the business making decisions from vibes, panic or selective memory.

Launch · L1

Your First Move

Early evidence matters most when it shows behaviour, not just encouragement.

Launch · L2

Where the Customers Are

A channel is not a strategy. It is a rented route to attention, demand or fulfilment with its own incentives attached.

Launch · L3

Someone Has Opinions

Early evidence matters most when it shows behaviour, not just encouragement.

Launch · L4

Is This Working?

Early evidence matters most when it shows behaviour, not just encouragement.

Launch · L5

The Price Feels Personal

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Launch · L6

The Platform Smiles

A channel is not a strategy. It is a rented route to attention, demand or fulfilment with its own incentives attached.

Launch · L7

The First Wobble

Delivery problems are decision problems wearing overalls. Fix the promise, the process or the capacity before trust starts leaking.

Launch · L8

Launch Has Become Operations

Administration is not glamour, but it is how the business remembers what happened and makes better decisions next time.

Launch · L9

The First Real Conversation

Early evidence matters most when it shows behaviour, not just encouragement.

Launch · L10

The Listing Looks Back

A channel is not a strategy. It is a rented route to attention, demand or fulfilment with its own incentives attached.

Launch · L11

The Refund Is Not Personal

A refund is not just a loss. It is a test of policy, customer trust, cash buffer and whether the business learns from friction.

Launch · L12

The Email List Tempts You

Customer data is useful only if the relationship is built on permission and trust.

Survive · SV-L1

The Business Is Alive, Barely

Survival is not just lasting another week. It is learning what must change so the next week is less fragile.

Survive · SV-A1

You Take a Step Back

Survival is not just lasting another week. It is learning what must change so the next week is less fragile.

Survive · SV-A2

The Numbers Stop Flattering You

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Survive · SV-A3

The Customer Was Telling You

Early evidence matters most when it shows behaviour, not just encouragement.

Survive · SV-A4

The VAT Threshold Appears

Growth can change the rules. VAT is where higher sales may affect pricing, cash, records and customer expectations.

Survive · SV-A5

You Ask Someone Who Knows

Advice is not a sign that the founder has failed. It is a way to shorten the distance between confusion and a good decision.

Survive · SV-O1

Something Is Breaking

Delivery problems are decision problems wearing overalls. Fix the promise, the process or the capacity before trust starts leaking.

Survive · SV-O2

You Patch the System

Administration is not glamour, but it is how the business remembers what happened and makes better decisions next time.

Survive · SV-O3

The Quality Problem Gets Loud

Delivery problems are decision problems wearing overalls. Fix the promise, the process or the capacity before trust starts leaking.

Survive · SV-R1

Recovery Is a Business Decision

Survival is not just lasting another week. It is learning what must change so the next week is less fragile.

Survive · SV-R2

You Stop Being the Whole Business

Founder energy is a business resource, not an infinite household appliance quietly humming in the corner.

Survive · SV-G1

Stable Enough to Grow

Growth should increase capability, not merely increase the number of things that can go wrong before lunch.

Survive · SV-S1

Push Sales

Early evidence matters most when it shows behaviour, not just encouragement.

Survive · SV-S2

You Promise a Bit Much

Delivery problems are decision problems wearing overalls. Fix the promise, the process or the capacity before trust starts leaking.

Survive · SV-S3

Margin Is Not a Mood

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Survive · SV-C1

Something Breaks

When the business is under pressure, honesty creates options and delay spends them.

Survive · SV-F1

The Cash Runs Out

When the business is under pressure, honesty creates options and delay spends them.

Survive · SV-B1

You Are Not a Renewable Resource

Founder energy is a business resource, not an infinite household appliance quietly humming in the corner.

Grow · G-L1

You Have Traction

Growth should increase capability, not merely increase the number of things that can go wrong before lunch.

Grow · G-B1

Build Properly

Administration is not glamour, but it is how the business remembers what happened and makes better decisions next time.

Grow · G-B2

Hire, Systemise, or Continue Suffering

Do not hire confusion. Decide whether the business needs a clearer process, a contractor, an agency or a permanent employee.

Grow · G-B3

Someone Else Touches the Work

Extra hands only help when the work, standards and decision rights are clear enough for someone else to hold.

Grow · G-D1

Stand Out

Being different is only useful when the difference helps the right customer choose you with less hesitation.

Grow · G-D2

Choose a Smaller Room

Being different is only useful when the difference helps the right customer choose you with less hesitation.

Grow · G-D3

The Copycat Arrives

Being different is only useful when the difference helps the right customer choose you with less hesitation.

Grow · G-S1

Push for Growth

Growth should increase capability, not merely increase the number of things that can go wrong before lunch.

Grow · G-S2

The Ads Machine Wants Feeding

A channel is not a strategy. It is a rented route to attention, demand or fulfilment with its own incentives attached.

Grow · G-S4

The Spend Review

A channel is not a strategy. It is a rented route to attention, demand or fulfilment with its own incentives attached.

Grow · G-S3

More Products, More Problems

Growth should increase capability, not merely increase the number of things that can go wrong before lunch.

Grow · G-S5

Stock Wants Paying For

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Grow · G-P1

You Are the Constraint

Founder energy is a business resource, not an infinite household appliance quietly humming in the corner.

Grow · G-P2

The Job Changes

Extra hands only help when the work, standards and decision rights are clear enough for someone else to hold.

Grow · G-P3

The Management Rhythm

Extra hands only help when the work, standards and decision rights are clear enough for someone else to hold.

Grow · G-B4

The Contractor Brief

Extra hands only help when the work, standards and decision rights are clear enough for someone else to hold.

Grow · G-B5

The Agency Proposal

An agency can buy expertise, but it cannot replace your judgement about cash, customers, promises and capacity.

Grow · G-B6

The First Permanent Hire

Extra hands only help when the work, standards and decision rights are clear enough for someone else to hold.

Grow · G-D4

Protect the Name

Being different is only useful when the difference helps the right customer choose you with less hesitation.

Grow · G-D5

The Price War

Price, capital and cash are not background admin. They decide how much room the business has to learn.

Grow · G-C1

Scaling Breaks Something

Growth should increase capability, not merely increase the number of things that can go wrong before lunch.

Grow · G-SV1

Back to Survival

Survival is not just lasting another week. It is learning what must change so the next week is less fragile.

Grow · G-X1

What Is This Becoming?

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-L1

The Business Has Weight

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-S1

Go Big

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-S2

Scale at the Speed of Cash

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-I1

Someone Else's Money

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-LF1

Enough Is Enough

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-LF2

Optimise for Enough

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-E1

Consider Selling

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Scale / Exit · X-E2

Prepare for Exit

A buyer does not only buy what the business does. They buy what they can understand, verify and operate without the founder holding it together.

Scale / Exit · X-P1

You Stay Central

Founder energy is a business resource, not an infinite household appliance quietly humming in the corner.

Scale / Exit · X-C1

Late Collapse

When the business is under pressure, honesty creates options and delay spends them.

Scale / Exit · X-R1

Final Reckoning

Scale, investment and exit are not trophies. They are choices about control, risk, time and what the business is for.

Endings · E1

Lifestyle Success

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.

Endings · E2

Sustainable Growth

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.

Endings · E3

High Growth / Fragile

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.

Endings · E4

Exit

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.

Endings · E5

Burnout

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.

Endings · E6

Failure

An ending is useful if it shows what the business model rewarded, what it punished and what the founder should carry forward.